Prowlers are raised from the crueler criminal element of Crystalia's deceased. Allowed to maintain a modicum of their former selves, Prowlers nonetheless share a deep link with those attuned to necromantic energy. Consuming the life energy of those they attack, Prowlers siphon the energy to nearby practitioners of the dark arts.
Stats[]

- Type: Undead Zombie Minion
- Crystal Affinity: Emerald
- Abilities: Grabby, Mob, Stealth
- Unique Actions: Homunculus
- Movement Points: 8
- Action Points: 2
- Strength: 3B (Melee: 1)
- Armor: 1W (Defense)
- Willpower: 1B
- Dexterity: 3B
- Hearts: 1
- Skull Points: 1
- Monster Platform: 8-Bit
- Spawning Point: Grabby House
Gameplay[]
Prowlers are great. With 2 AP, it can use its Action to heal a Witch model if it successfully Wounds - TWICE. It's also super-mobile, with Movement 8 and Stealth letting it put Grabby where the Consul needs some. Currently the Witches are: the Curse Coven Witch, Dust Coven Necromancer, and Shamble Priest.