
Once, the Glauerdoom Moor was a land of breathtaking beauty. Its border was ringed by the majestic Dragonback Peaks and the verdant Fae Wood. The Dragon's Breath River wound through the realm, creating plains and wetlands, vibrant with life and ideal for farming.
Under the benevolent rule of the Baroness Von Wilding and her successors, the Moor became the vital breadbasket of Crystalia, feeding all of its inhabitants. Those who lived upon the Moor were content and happy.
After the Dragon Call and revolt of the Forgotten King, the Moor found itself isolated and surrounded on all sides. It was then that the Dark Consul struck, turning the vain and selfish noble Von Drakk into a vampire of terrifying might. In a single night of horror, Von Drakk overthrew the Von Wildings with a horde of undead at his command. Only the baroness' daughter escaped, along with her infant son.
The new Baron Von Drakk wasted no time in transforming the Moors into a realm of nightmare. The land itself bent to its new lord's will. The sky became locked in perpetual twilight, and the crops blighted and withered in the soil. The restless dead walked openly, and Miserable peasants work its miserable soil for miserable crops. At night, they huddle behind locked doors as covens deep within the Witches’ Weald weave dark magic, and howling creatures prowl the bogs. Even the sturdiness of stone provides no protection, as evidenced by the Sunken Tower, whose slow descent into the muck will soon seal away its arcane secrets for eternity The Moor had become a cursed land, with only the cruel laughter of Baron Von Drakk echoing in the night.
Just as it is wrong to think of Glauerdoom as an unmitigated blight on the face of Crystalia, it is wrong to think of its former state as an idyllic paradise desecrated by a disembodied spirit of evil. The Glauer Downs were a place of bucolic beauty, according to all reports, but this brought its own hardships and difficulties. And the destruction of that bounteous land came not directly at the Dark Consul’s hand. The pride and spite of one of its great scions brought the Glauer Downs low, and though dark magics were in play for the final collapse, they were the long-desired culmination of a willing and eager head-long plunge into evil.
Few places in Crystalia better exemplify the horrors visited upon the world by the Dark Consul and his minions than Glauerdoom Moor. And yet, the terror and evil that have cursed this dreary realm are not the workings of that great enemy. Rather, they are the result of personal ambition, hubris, and arrogance. No realm is more infamously a victim of its monsters, and the worst are monsters of its own making.
The border between this world and the Dark Realm is thin here, allowing those who would tap dark power to run riot. The proliferation of sickness, decay, and sinking death attest to this. On the Moor, so they say, nothing endures except the water. Here above all other places are victories fleeting and dearly won.