Superdungeonexplore Wiki
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There are several game terms players must be familiar with before beginning the game.

DISCARD[]

When a player is required to discard a card, place the card face up on top of any previously discarded cards, the Discard Pile, next to the card’s deck. When a player is required to discard a token, place the token in the token pile with the other tokens which are not currently in use.

DRAW[]

When a player is required to draw a card from a deck, the player takes the top card from the specified deck. When the last card of a deck is drawn, players immediately shuffle the deck’s discard pile and place it face down to create a new deck.

FRIENDLY & ENEMY[]

Some abilities and effects refer to friendly or enemy models. When playing a Hero, any model controlled by the Consul is an enemy, and any model controlled by a fellow Hero is friendly. When playing the Consul, any model controlled by a Hero is an enemy, and any model controlled by the Consul is friendly.

An action may only target or affect enemy models, unless it is an Augment or Dangerous action, as explained in the Activation section.

GANGS[]

Gangs represent a group of monsters that rally together to increase their combat potential. All monsters in a gang are represented by a single card. Gangs are detailed on page 21.

MONSTER[]

All models, except spawning points, which are controlled by the Consul are collectively referred to as monsters.

OPPOSING PLAYER[]

A player’s opponent is referred to as the opposing player.

ONCE PER TURN[]

Game phases are broken down by Turns Each Turn consist of all models hero and monster being activated. once all models have been activated once, then the turn is over and a new turn begins.

PARTY[]

All models controlled by any Hero player, including the Heroes, are collectively referred to as the party. When a model has an ability or game effect which affects the party, it affects all models in the model’s warband.

PLACE[]

Some game effects will instruct players to place a model in a specific location in the dungeon. To place the model, pick it up and put it in the location specified by the effect. This does not count as moving and all dungeon elements, tile effects, and models are ignored, except for those which affect the square in which the model is placed.

RE-ROLL[]

Some abilities cause a model to reroll one or more dice. A dice may only be rerolled once. If a dice is subject to multiple rerolls from opposing enemy and friendly effects, the effects cancel and no reroll is made.

SPAWNING POOL[]

All models in a player’s warband which are not currently on the Arena or Dungeon Tiles are called the spawning pool.

SOLO[]

Solo monsters are unique or powerful monsters that function alone. A solo monster has a single card that lists all of its abilities and unique commands.

SPEND[]

Some game effects require a player to spend points cards, or tokens in order to trigger the effect. When spending points, the player must keep track of how many points have been spent, and may not spend more than the total points the model has available. When spending cards or tokens, the required number and type specified must be discarded in order to trigger the game effect the player wishes to perform.

WARBAND[]

All models controlled by a single player are a warband. A warband consists of one Hero, one mini-boss, two spawning points, and the spawning points’ associated monsters.

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