Superdungeonexplore Wiki
Superdungeonexplore Wiki
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In a Dungeon Crawl the Boss Fight begins at the start of the next round. Refer to the Boss Fight rules. In a Dungeon Siege flip the power marker so the red “Consul” side is up and move it back to the gold start position. This is call Overcharge and the power gauge must be advanced through a second time. After the power marker has been moved, the Consul immediately draws one loot card for every Hero still in play, chooses one of them, and shuffles the remainder into the deck. For the rest of the game all monsters (including Mini-Bosses) except the dungeon boss gain the effect of the chosen loot card.

The end of the Power Gauge where the Boss may be summoned on the next round, or the game enters Overdrive.

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