Big Claws love to lurk in the muck and mud, happily eating anything and everything that wanders too close, including tasty Heroes. Determined (and hungry) Big Claws can be remarkably tenacious, latching onto their prey with their single enormous claw and refusing to let go. As they grow more agitated, the water and muck around them deepens, further bogging down their prey until escape is impossible.
Stats[]
- Type: Crab, Minion
- Crystal Affinity: Sapphire
- Abilities: Immune:Knockdown, Grabby, Surefoot
- Unique Actions: Rising Tide
- Movement Points: 8
- Action Points: 1
- Strength: 3B (Melee: 1)
- Armor: 1W (Defense)
- Willpower: 1B (Magic: 6)
- Dexterity: 3B
- Hearts: 1
- Skull Points: 1
- Monster Platform: 8-Bit
- Spawning Point: Pinching Palace
Gameplay[]
Lurking in the muck, Big Claws use their single enormous claw to attack heroes and drag them down into the salty depths. Grabby models, like Big Claw, prevent models from moving away once they are in an adjacent square. With a strong attack and fast movement, you can really lock down a dungeoneering party of heroes quickly. In addition to individual control, Rising Tide allows Big Claw to set up difficult terrain at will.